/*
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* BMKOverlayGLBasicView.h
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* BMapKit
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*
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* Copyright 2011 Baidu Inc. All rights reserved.
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*
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*/
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#import <UIKit/UIKit.h>
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#import "BMKOverlayView.h"
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/// 该类定义了一个用opengl绘制的OverlayView的基类,如果需要用gdi进行绘制请继承于BMKOverlayPathView类
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@interface BMKOverlayGLBasicView : BMKOverlayView {
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}
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/// 填充颜色
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/// 注:请使用 - (UIColor *)initWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 初始化UIColor,使用[UIColor ***Color]初始化时,个别case转换成RGB后会有问题
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@property (strong, nonatomic) UIColor *fillColor;
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/// 画笔颜色
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/// 注:请使用 - (UIColor *)initWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 初始化UIColor,使用[UIColor ***Color]初始化时,个别case转换成RGB后会有问题
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@property (strong, nonatomic) UIColor *strokeColor;
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/// 画笔宽度,默认为0
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@property (nonatomic) CGFloat lineWidth;
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/// path对象
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@property CGPathRef path;
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/// 是否为虚线样式,默认NO
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@property (nonatomic) BOOL lineDash;
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/// 是否纹理图片平铺绘制,默认NO
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@property (assign, nonatomic) BOOL tileTexture;
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/// 纹理图片是否缩放(tileTexture为YES时生效),默认NO
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@property (assign, nonatomic) BOOL keepScale;
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@end
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