//
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// MASUtilities.h
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// Masonry
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//
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// Created by Jonas Budelmann on 19/08/13.
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// Copyright (c) 2013 Jonas Budelmann. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#if TARGET_OS_IPHONE || TARGET_OS_TV
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#import <UIKit/UIKit.h>
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#define MAS_VIEW UIView
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#define MAS_VIEW_CONTROLLER UIViewController
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#define MASEdgeInsets UIEdgeInsets
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typedef UILayoutPriority MASLayoutPriority;
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static const MASLayoutPriority MASLayoutPriorityRequired = UILayoutPriorityRequired;
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static const MASLayoutPriority MASLayoutPriorityDefaultHigh = UILayoutPriorityDefaultHigh;
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static const MASLayoutPriority MASLayoutPriorityDefaultMedium = 500;
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static const MASLayoutPriority MASLayoutPriorityDefaultLow = UILayoutPriorityDefaultLow;
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static const MASLayoutPriority MASLayoutPriorityFittingSizeLevel = UILayoutPriorityFittingSizeLevel;
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#elif TARGET_OS_MAC
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#import <AppKit/AppKit.h>
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#define MAS_VIEW NSView
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#define MASEdgeInsets NSEdgeInsets
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typedef NSLayoutPriority MASLayoutPriority;
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static const MASLayoutPriority MASLayoutPriorityRequired = NSLayoutPriorityRequired;
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static const MASLayoutPriority MASLayoutPriorityDefaultHigh = NSLayoutPriorityDefaultHigh;
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static const MASLayoutPriority MASLayoutPriorityDragThatCanResizeWindow = NSLayoutPriorityDragThatCanResizeWindow;
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static const MASLayoutPriority MASLayoutPriorityDefaultMedium = 501;
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static const MASLayoutPriority MASLayoutPriorityWindowSizeStayPut = NSLayoutPriorityWindowSizeStayPut;
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static const MASLayoutPriority MASLayoutPriorityDragThatCannotResizeWindow = NSLayoutPriorityDragThatCannotResizeWindow;
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static const MASLayoutPriority MASLayoutPriorityDefaultLow = NSLayoutPriorityDefaultLow;
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static const MASLayoutPriority MASLayoutPriorityFittingSizeCompression = NSLayoutPriorityFittingSizeCompression;
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#endif
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/**
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* Allows you to attach keys to objects matching the variable names passed.
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*
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* view1.mas_key = @"view1", view2.mas_key = @"view2";
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*
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* is equivalent to:
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*
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* MASAttachKeys(view1, view2);
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*/
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#define MASAttachKeys(...) \
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{ \
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NSDictionary *keyPairs = NSDictionaryOfVariableBindings(__VA_ARGS__); \
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for (id key in keyPairs.allKeys) { \
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id obj = keyPairs[key]; \
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NSAssert([obj respondsToSelector:@selector(setMas_key:)], \
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@"Cannot attach mas_key to %@", obj); \
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[obj setMas_key:key]; \
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} \
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}
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/**
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* Used to create object hashes
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* Based on http://www.mikeash.com/pyblog/friday-qa-2010-06-18-implementing-equality-and-hashing.html
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*/
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#define MAS_NSUINT_BIT (CHAR_BIT * sizeof(NSUInteger))
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#define MAS_NSUINTROTATE(val, howmuch) ((((NSUInteger)val) << howmuch) | (((NSUInteger)val) >> (MAS_NSUINT_BIT - howmuch)))
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/**
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* Given a scalar or struct value, wraps it in NSValue
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* Based on EXPObjectify: https://github.com/specta/expecta
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*/
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static inline id _MASBoxValue(const char *type, ...) {
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va_list v;
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va_start(v, type);
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id obj = nil;
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if (strcmp(type, @encode(id)) == 0) {
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id actual = va_arg(v, id);
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obj = actual;
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} else if (strcmp(type, @encode(CGPoint)) == 0) {
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CGPoint actual = (CGPoint)va_arg(v, CGPoint);
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obj = [NSValue value:&actual withObjCType:type];
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} else if (strcmp(type, @encode(CGSize)) == 0) {
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CGSize actual = (CGSize)va_arg(v, CGSize);
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obj = [NSValue value:&actual withObjCType:type];
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} else if (strcmp(type, @encode(MASEdgeInsets)) == 0) {
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MASEdgeInsets actual = (MASEdgeInsets)va_arg(v, MASEdgeInsets);
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obj = [NSValue value:&actual withObjCType:type];
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} else if (strcmp(type, @encode(double)) == 0) {
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double actual = (double)va_arg(v, double);
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obj = [NSNumber numberWithDouble:actual];
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} else if (strcmp(type, @encode(float)) == 0) {
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float actual = (float)va_arg(v, double);
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obj = [NSNumber numberWithFloat:actual];
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} else if (strcmp(type, @encode(int)) == 0) {
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int actual = (int)va_arg(v, int);
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obj = [NSNumber numberWithInt:actual];
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} else if (strcmp(type, @encode(long)) == 0) {
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long actual = (long)va_arg(v, long);
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obj = [NSNumber numberWithLong:actual];
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} else if (strcmp(type, @encode(long long)) == 0) {
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long long actual = (long long)va_arg(v, long long);
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obj = [NSNumber numberWithLongLong:actual];
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} else if (strcmp(type, @encode(short)) == 0) {
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short actual = (short)va_arg(v, int);
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obj = [NSNumber numberWithShort:actual];
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} else if (strcmp(type, @encode(char)) == 0) {
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char actual = (char)va_arg(v, int);
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obj = [NSNumber numberWithChar:actual];
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} else if (strcmp(type, @encode(bool)) == 0) {
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bool actual = (bool)va_arg(v, int);
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obj = [NSNumber numberWithBool:actual];
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} else if (strcmp(type, @encode(unsigned char)) == 0) {
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unsigned char actual = (unsigned char)va_arg(v, unsigned int);
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obj = [NSNumber numberWithUnsignedChar:actual];
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} else if (strcmp(type, @encode(unsigned int)) == 0) {
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unsigned int actual = (unsigned int)va_arg(v, unsigned int);
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obj = [NSNumber numberWithUnsignedInt:actual];
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} else if (strcmp(type, @encode(unsigned long)) == 0) {
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unsigned long actual = (unsigned long)va_arg(v, unsigned long);
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obj = [NSNumber numberWithUnsignedLong:actual];
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} else if (strcmp(type, @encode(unsigned long long)) == 0) {
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unsigned long long actual = (unsigned long long)va_arg(v, unsigned long long);
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obj = [NSNumber numberWithUnsignedLongLong:actual];
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} else if (strcmp(type, @encode(unsigned short)) == 0) {
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unsigned short actual = (unsigned short)va_arg(v, unsigned int);
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obj = [NSNumber numberWithUnsignedShort:actual];
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}
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va_end(v);
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return obj;
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}
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#define MASBoxValue(value) _MASBoxValue(@encode(__typeof__((value))), (value))
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