/*
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* Copyright 2013 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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extern const int ZX_AZTEC_DEFAULT_EC_PERCENT;
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extern const int ZX_AZTEC_DEFAULT_LAYERS;
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@class ZXAztecCode, ZXBitArray, ZXByteArray, ZXGenericGF;
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/**
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* Generates Aztec 2D barcodes.
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*/
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@interface ZXAztecEncoder : NSObject
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/**
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* Encodes the given binary content as an Aztec symbol
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*
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* @param data input data string
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* @return Aztec symbol matrix with metadata
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*/
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+ (ZXAztecCode *)encode:(ZXByteArray *)data;
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/**
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* Encodes the given binary content as an Aztec symbol
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*
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* @param data input data string
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* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
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* a minimum of 23% + 3 words is recommended)
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* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
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* @return Aztec symbol matrix with metadata
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*/
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+ (ZXAztecCode *)encode:(ZXByteArray *)data
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minECCPercent:(int)minECCPercent
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userSpecifiedLayers:(int)userSpecifiedLayers;
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@end
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