//
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// CALayer+YYAdd.h
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// YYCategories <https://github.com/ibireme/YYCategories>
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//
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// Created by ibireme on 14/5/10.
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// Copyright (c) 2015 ibireme.
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//
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// This source code is licensed under the MIT-style license found in the
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// LICENSE file in the root directory of this source tree.
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//
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#import <UIKit/UIKit.h>
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#import <QuartzCore/QuartzCore.h>
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NS_ASSUME_NONNULL_BEGIN
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/**
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Provides extensions for `CALayer`.
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*/
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@interface CALayer (YYAdd)
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/**
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Take snapshot without transform, image's size equals to bounds.
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*/
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- (nullable UIImage *)snapshotImage;
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/**
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Take snapshot without transform, PDF's page size equals to bounds.
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*/
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- (nullable NSData *)snapshotPDF;
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/**
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Shortcut to set the layer's shadow
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@param color Shadow Color
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@param offset Shadow offset
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@param radius Shadow radius
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*/
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- (void)setLayerShadow:(UIColor*)color offset:(CGSize)offset radius:(CGFloat)radius;
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/**
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Remove all sublayers.
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*/
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- (void)removeAllSublayers;
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@property (nonatomic) CGFloat left; ///< Shortcut for frame.origin.x.
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@property (nonatomic) CGFloat top; ///< Shortcut for frame.origin.y
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@property (nonatomic) CGFloat right; ///< Shortcut for frame.origin.x + frame.size.width
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@property (nonatomic) CGFloat bottom; ///< Shortcut for frame.origin.y + frame.size.height
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@property (nonatomic) CGFloat width; ///< Shortcut for frame.size.width.
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@property (nonatomic) CGFloat height; ///< Shortcut for frame.size.height.
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@property (nonatomic) CGPoint center; ///< Shortcut for center.
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@property (nonatomic) CGFloat centerX; ///< Shortcut for center.x
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@property (nonatomic) CGFloat centerY; ///< Shortcut for center.y
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@property (nonatomic) CGPoint origin; ///< Shortcut for frame.origin.
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@property (nonatomic, getter=frameSize, setter=setFrameSize:) CGSize size; ///< Shortcut for frame.size.
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@property (nonatomic) CGFloat transformRotation; ///< key path "tranform.rotation"
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@property (nonatomic) CGFloat transformRotationX; ///< key path "tranform.rotation.x"
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@property (nonatomic) CGFloat transformRotationY; ///< key path "tranform.rotation.y"
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@property (nonatomic) CGFloat transformRotationZ; ///< key path "tranform.rotation.z"
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@property (nonatomic) CGFloat transformScale; ///< key path "tranform.scale"
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@property (nonatomic) CGFloat transformScaleX; ///< key path "tranform.scale.x"
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@property (nonatomic) CGFloat transformScaleY; ///< key path "tranform.scale.y"
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@property (nonatomic) CGFloat transformScaleZ; ///< key path "tranform.scale.z"
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@property (nonatomic) CGFloat transformTranslationX; ///< key path "tranform.translation.x"
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@property (nonatomic) CGFloat transformTranslationY; ///< key path "tranform.translation.y"
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@property (nonatomic) CGFloat transformTranslationZ; ///< key path "tranform.translation.z"
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/**
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Shortcut for transform.m34, -1/1000 is a good value.
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It should be set before other transform shortcut.
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*/
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@property (nonatomic) CGFloat transformDepth;
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/**
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Wrapper for `contentsGravity` property.
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*/
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@property (nonatomic) UIViewContentMode contentMode;
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/**
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Add a fade animation to layer's contents when the contents is changed.
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@param duration Animation duration
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@param curve Animation curve.
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*/
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- (void)addFadeAnimationWithDuration:(NSTimeInterval)duration curve:(UIViewAnimationCurve)curve;
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/**
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Cancel fade animation which is added with "-addFadeAnimationWithDuration:curve:".
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*/
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- (void)removePreviousFadeAnimation;
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@end
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NS_ASSUME_NONNULL_END
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