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| | |
| | | /** |
| | | * 使用wxs方案实现slider |
| | | * 兼容微信,QQ,H5,Vue版的安卓和iOS |
| | | */ |
| | | /** |
| | | * 开始滑动操作 |
| | | * @param {Object} e |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function onTouchMove(e, ownerInstance) { |
| | | // wxs事件对象下有一个instance属性,表示当前触发此事件的组件的实例,通过该实例,可以获取相关的dataset,设置样式等信息 |
| | | // https://developers.weixin.qq.com/miniprogram/dev/framework/view/interactive-animation.html |
| | | var instance = e.instance; |
| | | // getState()为一个对象,挂载在instance上,类似组件的data一样,可以存放一些变量,供以后的触发事件中使用 |
| | | var state = instance.getState() |
| | | |
| | | // 滑块组件的整体尺寸信息 |
| | | var mp = state.mp |
| | | if(mp.disabled) { |
| | | return |
| | | } |
| | | |
| | | var distanceX = getTouchX(e) - mp.left |
| | | // 获得移动距离对整个滑块的百分比值,此为带有多位小数的值,step大于1时,不能用此更新视图 |
| | | var percent = (distanceX / mp.width) * 100 |
| | | |
| | | updateSliderPlacement(instance, ownerInstance, percent, 'moving') |
| | | |
| | | // 阻止页面滚动,可以保证在滑动过程中,不让页面可以上下滚动,造成不好的体验 |
| | | e.stopPropagation && e.stopPropagation() |
| | | e.preventDefault && e.preventDefault() |
| | | } |
| | | |
| | | function onClick(e, ownerInstance) { |
| | | var instance = e.instance |
| | | var state = instance.getState() |
| | | var mp = state.mp |
| | | if(mp.disabled) { |
| | | return |
| | | } |
| | | |
| | | // 直接点击滑块的情况,计算方式与onTouchMove方法相同 |
| | | var value = ((e.detail.x - mp.left) / mp.width) * 100 |
| | | updateSliderPlacement(instance, ownerInstance, value, 'click') |
| | | } |
| | | |
| | | function sizeReady(newValue, oldValue, ownerInstance, instance) { |
| | | // 页面初始化时候,也会触发此方法,传递的值为空,这里不执行往后的逻辑 |
| | | if(!newValue || newValue.disabled) { |
| | | return |
| | | } |
| | | var state = instance.getState() |
| | | state.mp = newValue |
| | | updateSliderPlacement(instance, ownerInstance, newValue.value) |
| | | } |
| | | |
| | | // 设置滑点的位置 |
| | | function updateSliderPlacement(instance, ownerInstance, value, event) { |
| | | var state = instance.getState() |
| | | var mp = state.mp |
| | | if(mp.disabled) { |
| | | return |
| | | } |
| | | |
| | | var percent = 0 |
| | | if (mp.step > 1) { |
| | | // 如果step步进大于1,需要跳步,所以需要使用Math.round进行取整 |
| | | percent = Math.round(Math.max(mp.min, Math.min(value, mp.max)) / mp.step) * mp.step |
| | | } else { |
| | | // 当step=1时,无需跳步,充分利用wxs性能,滑块实时跟随手势,达到丝滑的效果 |
| | | percent = Math.max(mp.min, Math.min(value, mp.max)) |
| | | } |
| | | // 返回组件的实例 |
| | | var gapInstance = ownerInstance.selectComponent('.u-slider__gap') |
| | | // 在移动期间,不允许transition动画,否则会造成卡顿 |
| | | gapInstance[event === 'click' ? 'addClass' : 'removeClass']('u-slider__gap--ani') |
| | | // 调用逻辑层的方法,修改v-model绑定的值 |
| | | ownerInstance.callMethod('updateValue', Math.round(percent)) |
| | | if(event) { |
| | | ownerInstance.callMethod('emitEvent', { |
| | | event: event, |
| | | value: Math.round(percent) |
| | | }) |
| | | } |
| | | |
| | | // 设置移动的值 |
| | | gapInstance.requestAnimationFrame(function() { |
| | | gapInstance.setStyle({ |
| | | width: percent / 100 * mp.width + 'px', |
| | | }) |
| | | }) |
| | | } |
| | | |
| | | // 开始滑动 |
| | | function onTouchStart(e, ownerInstance) { |
| | | ownerInstance.callMethod('emitEvent', { |
| | | event: 'start', |
| | | value: null |
| | | }) |
| | | } |
| | | |
| | | // 停止滑动 |
| | | function onTouchEnd(e, ownerInstance) { |
| | | ownerInstance.callMethod('emitEvent', { |
| | | event: 'end', |
| | | value: null |
| | | }) |
| | | } |
| | | |
| | | // 获取当前手势点的X轴位移值 |
| | | function getTouchX(e) { |
| | | return e.touches[0].clientX |
| | | } |
| | | |
| | | module.exports = { |
| | | onTouchStart: onTouchStart, |
| | | onTouchMove: onTouchMove, |
| | | onTouchEnd: onTouchEnd, |
| | | sizeReady: sizeReady, |
| | | onClick: onClick |
| | | } |