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| | | // |
| | | // UIViewController+ZFPlayerRotation.m |
| | | // |
| | | // Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng ) |
| | | // |
| | | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| | | // of this software and associated documentation files (the "Software"), to deal |
| | | // in the Software without restriction, including without limitation the rights |
| | | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| | | // copies of the Software, and to permit persons to whom the Software is |
| | | // furnished to do so, subject to the following conditions: |
| | | // |
| | | // The above copyright notice and this permission notice shall be included in |
| | | // all copies or substantial portions of the Software. |
| | | // |
| | | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| | | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| | | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| | | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| | | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| | | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| | | // THE SOFTWARE. |
| | | |
| | | #import "UIViewController+ZFPlayerRotation.h" |
| | | #import <objc/runtime.h> |
| | | |
| | | @implementation UITabBarController (ZFPlayerRotation) |
| | | |
| | | + (void)load { |
| | | static dispatch_once_t onceToken; |
| | | dispatch_once(&onceToken, ^{ |
| | | SEL selectors[] = { |
| | | @selector(selectedIndex) |
| | | }; |
| | | |
| | | for (NSUInteger index = 0; index < sizeof(selectors) / sizeof(SEL); ++index) { |
| | | SEL originalSelector = selectors[index]; |
| | | SEL swizzledSelector = NSSelectorFromString([@"zf_" stringByAppendingString:NSStringFromSelector(originalSelector)]); |
| | | Method originalMethod = class_getInstanceMethod(self, originalSelector); |
| | | Method swizzledMethod = class_getInstanceMethod(self, swizzledSelector); |
| | | if (class_addMethod(self, originalSelector, method_getImplementation(swizzledMethod), method_getTypeEncoding(swizzledMethod))) { |
| | | class_replaceMethod(self, swizzledSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod)); |
| | | } else { |
| | | method_exchangeImplementations(originalMethod, swizzledMethod); |
| | | } |
| | | } |
| | | }); |
| | | } |
| | | |
| | | - (NSInteger)zf_selectedIndex { |
| | | NSInteger index = [self zf_selectedIndex]; |
| | | if (index > self.viewControllers.count) { return 0; } |
| | | return index; |
| | | } |
| | | |
| | | /** |
| | | * If the root view of the window is a UINavigationController, you call this Category first, and then UIViewController called. |
| | | * All you need to do is revisit the following three methods on a page that supports directions other than portrait. |
| | | */ |
| | | |
| | | // Whether automatic screen rotation is supported. |
| | | - (BOOL)shouldAutorotate { |
| | | UIViewController *vc = self.viewControllers[self.selectedIndex]; |
| | | if ([vc isKindOfClass:[UINavigationController class]]) { |
| | | UINavigationController *nav = (UINavigationController *)vc; |
| | | return [nav.topViewController shouldAutorotate]; |
| | | } else { |
| | | return [vc shouldAutorotate]; |
| | | } |
| | | } |
| | | |
| | | // Which screen directions are supported. |
| | | - (UIInterfaceOrientationMask)supportedInterfaceOrientations { |
| | | UIViewController *vc = self.viewControllers[self.selectedIndex]; |
| | | if ([vc isKindOfClass:[UINavigationController class]]) { |
| | | UINavigationController *nav = (UINavigationController *)vc; |
| | | return [nav.topViewController supportedInterfaceOrientations]; |
| | | } else { |
| | | return [vc supportedInterfaceOrientations]; |
| | | } |
| | | } |
| | | |
| | | // The default screen direction (the current ViewController must be represented by a modal UIViewController (which is not valid with modal navigation) to call this method). |
| | | - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { |
| | | UIViewController *vc = self.viewControllers[self.selectedIndex]; |
| | | if ([vc isKindOfClass:[UINavigationController class]]) { |
| | | UINavigationController *nav = (UINavigationController *)vc; |
| | | return [nav.topViewController preferredInterfaceOrientationForPresentation]; |
| | | } else { |
| | | return [vc preferredInterfaceOrientationForPresentation]; |
| | | } |
| | | } |
| | | |
| | | @end |
| | | |
| | | @implementation UINavigationController (ZFPlayerRotation) |
| | | |
| | | /** |
| | | * If the root view of the window is a UINavigationController, you call this Category first, and then UIViewController called. |
| | | * All you need to do is revisit the following three methods on a page that supports directions other than portrait. |
| | | */ |
| | | |
| | | // Whether automatic screen rotation is supported |
| | | - (BOOL)shouldAutorotate { |
| | | return [self.topViewController shouldAutorotate]; |
| | | } |
| | | |
| | | // Which screen directions are supported |
| | | - (UIInterfaceOrientationMask)supportedInterfaceOrientations { |
| | | return [self.topViewController supportedInterfaceOrientations]; |
| | | } |
| | | |
| | | // The default screen direction (the current ViewController must be represented by a modal UIViewController (which is not valid with modal navigation) to call this method). |
| | | - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { |
| | | return [self.topViewController preferredInterfaceOrientationForPresentation]; |
| | | } |
| | | |
| | | - (UIViewController *)childViewControllerForStatusBarStyle { |
| | | return self.topViewController; |
| | | } |
| | | |
| | | - (UIViewController *)childViewControllerForStatusBarHidden { |
| | | return self.topViewController; |
| | | } |
| | | |
| | | @end |