| | |
| | | moralMap.removeOverlay(this); |
| | | } else { |
| | | var speedLevel; |
| | | if (windSpeed >= 0.0 && windSpeed <= 0.2) { |
| | | if (windSpeed >= 0 && windSpeed <= 0.2) { |
| | | speedLevel = 0; |
| | | } else if (windSpeed >= 0.3 && windSpeed <= 1.5) { |
| | | } else if (windSpeed > 0.2 && windSpeed <= 1.5) { |
| | | speedLevel = 1; |
| | | } else if (windSpeed >= 1.6 && windSpeed <= 3.3) { |
| | | } else if (windSpeed > 1.5 && windSpeed <= 3.3) { |
| | | speedLevel = 2; |
| | | } else if (windSpeed >= 3.4 && windSpeed <= 5.4) { |
| | | } else if (windSpeed > 3.3 && windSpeed <= 5.4) { |
| | | speedLevel = 3; |
| | | } else if (windSpeed >= 5.5 && windSpeed <= 7.9) { |
| | | } else if (windSpeed > 5.4 && windSpeed <= 7.9) { |
| | | speedLevel = 4; |
| | | } else if (windSpeed >= 8.0 && windSpeed <= 10.7) { |
| | | } else if (windSpeed > 7.9 && windSpeed <= 10.7) { |
| | | speedLevel = 5; |
| | | } else if (windSpeed >= 10.8 && windSpeed <= 13.8) { |
| | | } else if (windSpeed > 10.7 && windSpeed <= 13.8) { |
| | | speedLevel = 6; |
| | | } else if (windSpeed >= 13.9 && windSpeed <= 17.1) { |
| | | } else if (windSpeed > 13.8 && windSpeed <= 17.1) { |
| | | speedLevel = 7; |
| | | } else if (windSpeed >= 17.2) { |
| | | } else if (windSpeed > 17.1) { |
| | | speedLevel = 8; |
| | | } |
| | | } |
| | | if (speedLevel == 0) { |
| | | moralMap.removeOverlay(this); |
| | | } else { |
| | | var iconObj = _getWindIcon(speedLevel); |
| | | this.setIcon(iconObj); |
| | | this.setRotation(windDir); |
| | | if (speedLevel == 0) { |
| | | moralMap.removeOverlay(this); |
| | | } else { |
| | | var iconObj = _getWindIcon(speedLevel); |
| | | this.setIcon(iconObj); |
| | | this.setRotation(windDir); |
| | | } |
| | | } |
| | | }, |
| | | getOption: function () { |