| | |
| | | var latitude = params["device"]["latitude"]; |
| | | var point = new BMap.Point(longitude, latitude); |
| | | var icon = new BMap.Icon("/img/ico00.png", new BMap.Size(50, 50)); |
| | | var icon1 = new BMap.Icon("/img/ico01.png", new BMap.Size(50, 50)); |
| | | var icon2 = new BMap.Icon("/img/ico02.png", new BMap.Size(50, 50)); |
| | | var marker = new BMap.Marker(point, {icon: icon, offset: new BMap.Size(0, -20)}); |
| | | map.addOverlay(marker); |
| | | map.centerAndZoom(point, 16); |
| | |
| | | var windDir = parseFloat(getPollutionSourceData["e23"]); |
| | | var iconDir = new BMap.Icon("/img/ico07.gif", new BMap.Size(50, 50)); |
| | | var markerDir = new BMap.Marker(dirPoint, {icon: iconDir, offset: new BMap.Size(0, -20)}); |
| | | |
| | | |
| | | //centre:椭圆中心点,X:横向经度,Y:纵向纬度 |
| | | function add_oval(centre, x, y) { |
| | |
| | | } |
| | | |
| | | var distance = windSpeed * 3600; |
| | | var winDirStart = 240 - windDir; |
| | | var winDirEnd = 300 - windDir; |
| | | var winDirStartLeft = 240 - windDir; |
| | | var winDirEndLeft = 250 - windDir; |
| | | var winDirStartMiddle = 250 - windDir; |
| | | var winDirEndMiddle = 290 - windDir; |
| | | var winDirStartRight = 290 - windDir; |
| | | var winDirEndRight = 300 - windDir; |
| | | var winDirStart = 255 - windDir; |
| | | var winDirEnd = 285 - windDir; |
| | | var polyline1 = new BMap.Polyline([ |
| | | dirPoint, |
| | | EOffsetBearing(dirPoint, distance, winDirStart) |
| | | ], |
| | | {strokeColor: "red", strokeWeight: 4, strokeOpacity: 1} |
| | | ); |
| | | var polyline2 = new BMap.Polyline([ |
| | | dirPoint, |
| | | EOffsetBearing(dirPoint, distance, winDirEnd) |
| | | ], |
| | | {strokeColor: "red", strokeWeight: 4, strokeOpacity: 1} |
| | | ); |
| | | setTimeout(function () { |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance, winDirStart, winDirEnd), { |
| | | strokeColor: "grey", |
| | | strokeWeight: 1, |
| | | strokeOpacity: 0.8, |
| | | fillColor: "grey" |
| | | var ovalLeft = new BMap.Polygon(Sector(dirPoint, distance, winDirStartLeft, winDirEndLeft), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.7, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalLeft); |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance, winDirStartMiddle, winDirEndMiddle), { |
| | | strokeColor: "#A6A6A6", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.95, |
| | | fillColor: "#A6A6A6" |
| | | }); |
| | | map.addOverlay(oval); |
| | | var ovalRight = new BMap.Polygon(Sector(dirPoint, distance, winDirStartRight, winDirEndRight), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.7, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalRight); |
| | | }, 1500); |
| | | setTimeout(function () { |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance * 0.66, winDirStart, winDirEnd), { |
| | | strokeColor: "grey", |
| | | strokeWeight: 1, |
| | | strokeOpacity: 0.6, |
| | | fillColor: "grey" |
| | | var ovalLeft = new BMap.Polygon(Sector(dirPoint, distance * 0.66, winDirStartLeft, winDirEndLeft), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.5, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalLeft); |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance * 0.66, winDirStartMiddle, winDirEndMiddle), { |
| | | strokeColor: "#A6A6A6", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.75, |
| | | fillColor: "#A6A6A6" |
| | | }); |
| | | map.addOverlay(oval); |
| | | var ovalRight = new BMap.Polygon(Sector(dirPoint, distance * 0.66, winDirStartRight, winDirEndRight), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.7, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalRight); |
| | | var polyline = new BMap.Polyline([ |
| | | dirPoint, |
| | | point |
| | |
| | | addArrow(polyline, 0, Math.PI / 7, temperature, humidity, windSpeed, windDir); |
| | | }, 1000); |
| | | setTimeout(function () { |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance * 0.33, winDirStart, winDirEnd), { |
| | | strokeColor: "grey", |
| | | strokeWeight: 1, |
| | | strokeOpacity: 0.4, |
| | | fillColor: "grey" |
| | | var ovalLeft = new BMap.Polygon(Sector(dirPoint, distance * 0.33, winDirStartLeft, winDirEndLeft), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.3, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalLeft); |
| | | var oval = new BMap.Polygon(Sector(dirPoint, distance * 0.33, winDirStartMiddle, winDirEndMiddle), { |
| | | strokeColor: "#A6A6A6", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.55, |
| | | fillColor: "#A6A6A6" |
| | | }); |
| | | var ovalRight = new BMap.Polygon(Sector(dirPoint, distance * 0.33, winDirStartRight, winDirEndRight), { |
| | | strokeColor: "#ADADAD", |
| | | strokeWeight: 0.1, |
| | | strokeOpacity: 0.7, |
| | | fillColor: "#ADADAD" |
| | | }); |
| | | map.addOverlay(ovalRight); |
| | | map.addOverlay(markerDir); |
| | | var marker1 = new BMap.Marker(EOffsetBearing(dirPoint, distance * 0.15, winDirStart), { |
| | | icon: icon2, |
| | | offset: new BMap.Size(0, -20) |
| | | }); |
| | | var marker2 = new BMap.Marker(EOffsetBearing(dirPoint, distance * 0.31, winDirEnd), { |
| | | icon: icon2, |
| | | offset: new BMap.Size(0, -20) |
| | | }); |
| | | var marker3 = new BMap.Marker(EOffsetBearing(dirPoint, distance * 0.61, winDirStart), { |
| | | icon: icon1, |
| | | offset: new BMap.Size(0, -20) |
| | | }); |
| | | var marker4 = new BMap.Marker(EOffsetBearing(dirPoint, distance * 0.78, winDirEnd), { |
| | | icon: icon1, |
| | | offset: new BMap.Size(0, -20) |
| | | }); |
| | | map.addOverlay(marker1); |
| | | map.addOverlay(marker2); |
| | | map.addOverlay(marker3); |
| | | map.addOverlay(marker4); |
| | | map.addOverlay(oval); |
| | | map.addOverlay(polyline1);// 画两点间线 |
| | | map.addOverlay(polyline2);// 画两点间线 |
| | | }, 500); |
| | | |
| | | |
| | | var winfowTextCause = "<p style='height: 44px;line-height: 22px'>汽车尾气,工厂废气,以及周边地区农田秸秆焚烧,污染传播途径是根据风向来做出调整</p>"; |
| | | var winfowTextSource; |