From 3e8437ae559487362fae3525beb79c534c213a51 Mon Sep 17 00:00:00 2001
From: 单军华
Date: Thu, 12 Jul 2018 13:44:34 +0800
Subject: [PATCH] bug修复和功能优化
---
screendisplay/Pods/YYImage/YYImage/YYAnimatedImageView.m | 672 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 672 insertions(+), 0 deletions(-)
diff --git a/screendisplay/Pods/YYImage/YYImage/YYAnimatedImageView.m b/screendisplay/Pods/YYImage/YYImage/YYAnimatedImageView.m
new file mode 100755
index 0000000..5f2bcb4
--- /dev/null
+++ b/screendisplay/Pods/YYImage/YYImage/YYAnimatedImageView.m
@@ -0,0 +1,672 @@
+//
+// YYAnimatedImageView.m
+// YYImage <https://github.com/ibireme/YYImage>
+//
+// Created by ibireme on 14/10/19.
+// Copyright (c) 2015 ibireme.
+//
+// This source code is licensed under the MIT-style license found in the
+// LICENSE file in the root directory of this source tree.
+//
+
+#import "YYAnimatedImageView.h"
+#import "YYImageCoder.h"
+#import <pthread.h>
+#import <mach/mach.h>
+
+
+#define BUFFER_SIZE (10 * 1024 * 1024) // 10MB (minimum memory buffer size)
+
+#define LOCK(...) dispatch_semaphore_wait(self->_lock, DISPATCH_TIME_FOREVER); \
+__VA_ARGS__; \
+dispatch_semaphore_signal(self->_lock);
+
+#define LOCK_VIEW(...) dispatch_semaphore_wait(view->_lock, DISPATCH_TIME_FOREVER); \
+__VA_ARGS__; \
+dispatch_semaphore_signal(view->_lock);
+
+
+static int64_t _YYDeviceMemoryTotal() {
+ int64_t mem = [[NSProcessInfo processInfo] physicalMemory];
+ if (mem < -1) mem = -1;
+ return mem;
+}
+
+static int64_t _YYDeviceMemoryFree() {
+ mach_port_t host_port = mach_host_self();
+ mach_msg_type_number_t host_size = sizeof(vm_statistics_data_t) / sizeof(integer_t);
+ vm_size_t page_size;
+ vm_statistics_data_t vm_stat;
+ kern_return_t kern;
+
+ kern = host_page_size(host_port, &page_size);
+ if (kern != KERN_SUCCESS) return -1;
+ kern = host_statistics(host_port, HOST_VM_INFO, (host_info_t)&vm_stat, &host_size);
+ if (kern != KERN_SUCCESS) return -1;
+ return vm_stat.free_count * page_size;
+}
+
+/**
+ A proxy used to hold a weak object.
+ It can be used to avoid retain cycles, such as the target in NSTimer or CADisplayLink.
+ */
+@interface _YYImageWeakProxy : NSProxy
+@property (nonatomic, weak, readonly) id target;
+- (instancetype)initWithTarget:(id)target;
++ (instancetype)proxyWithTarget:(id)target;
+@end
+
+@implementation _YYImageWeakProxy
+- (instancetype)initWithTarget:(id)target {
+ _target = target;
+ return self;
+}
++ (instancetype)proxyWithTarget:(id)target {
+ return [[_YYImageWeakProxy alloc] initWithTarget:target];
+}
+- (id)forwardingTargetForSelector:(SEL)selector {
+ return _target;
+}
+- (void)forwardInvocation:(NSInvocation *)invocation {
+ void *null = NULL;
+ [invocation setReturnValue:&null];
+}
+- (NSMethodSignature *)methodSignatureForSelector:(SEL)selector {
+ return [NSObject instanceMethodSignatureForSelector:@selector(init)];
+}
+- (BOOL)respondsToSelector:(SEL)aSelector {
+ return [_target respondsToSelector:aSelector];
+}
+- (BOOL)isEqual:(id)object {
+ return [_target isEqual:object];
+}
+- (NSUInteger)hash {
+ return [_target hash];
+}
+- (Class)superclass {
+ return [_target superclass];
+}
+- (Class)class {
+ return [_target class];
+}
+- (BOOL)isKindOfClass:(Class)aClass {
+ return [_target isKindOfClass:aClass];
+}
+- (BOOL)isMemberOfClass:(Class)aClass {
+ return [_target isMemberOfClass:aClass];
+}
+- (BOOL)conformsToProtocol:(Protocol *)aProtocol {
+ return [_target conformsToProtocol:aProtocol];
+}
+- (BOOL)isProxy {
+ return YES;
+}
+- (NSString *)description {
+ return [_target description];
+}
+- (NSString *)debugDescription {
+ return [_target debugDescription];
+}
+@end
+
+
+
+
+typedef NS_ENUM(NSUInteger, YYAnimatedImageType) {
+ YYAnimatedImageTypeNone = 0,
+ YYAnimatedImageTypeImage,
+ YYAnimatedImageTypeHighlightedImage,
+ YYAnimatedImageTypeImages,
+ YYAnimatedImageTypeHighlightedImages,
+};
+
+@interface YYAnimatedImageView() {
+ @package
+ UIImage <YYAnimatedImage> *_curAnimatedImage;
+
+ dispatch_once_t _onceToken;
+ dispatch_semaphore_t _lock; ///< lock for _buffer
+ NSOperationQueue *_requestQueue; ///< image request queue, serial
+
+ CADisplayLink *_link; ///< ticker for change frame
+ NSTimeInterval _time; ///< time after last frame
+
+ UIImage *_curFrame; ///< current frame to display
+ NSUInteger _curIndex; ///< current frame index (from 0)
+ NSUInteger _totalFrameCount; ///< total frame count
+
+ BOOL _loopEnd; ///< whether the loop is end.
+ NSUInteger _curLoop; ///< current loop count (from 0)
+ NSUInteger _totalLoop; ///< total loop count, 0 means infinity
+
+ NSMutableDictionary *_buffer; ///< frame buffer
+ BOOL _bufferMiss; ///< whether miss frame on last opportunity
+ NSUInteger _maxBufferCount; ///< maximum buffer count
+ NSInteger _incrBufferCount; ///< current allowed buffer count (will increase by step)
+
+ CGRect _curContentsRect;
+ BOOL _curImageHasContentsRect; ///< image has implementated "animatedImageContentsRectAtIndex:"
+}
+@property (nonatomic, readwrite) BOOL currentIsPlayingAnimation;
+- (void)calcMaxBufferCount;
+@end
+
+/// An operation for image fetch
+@interface _YYAnimatedImageViewFetchOperation : NSOperation
+@property (nonatomic, weak) YYAnimatedImageView *view;
+@property (nonatomic, assign) NSUInteger nextIndex;
+@property (nonatomic, strong) UIImage <YYAnimatedImage> *curImage;
+@end
+
+@implementation _YYAnimatedImageViewFetchOperation
+- (void)main {
+ __strong YYAnimatedImageView *view = _view;
+ if (!view) return;
+ if ([self isCancelled]) return;
+ view->_incrBufferCount++;
+ if (view->_incrBufferCount == 0) [view calcMaxBufferCount];
+ if (view->_incrBufferCount > (NSInteger)view->_maxBufferCount) {
+ view->_incrBufferCount = view->_maxBufferCount;
+ }
+ NSUInteger idx = _nextIndex;
+ NSUInteger max = view->_incrBufferCount < 1 ? 1 : view->_incrBufferCount;
+ NSUInteger total = view->_totalFrameCount;
+ view = nil;
+
+ for (int i = 0; i < max; i++, idx++) {
+ @autoreleasepool {
+ if (idx >= total) idx = 0;
+ if ([self isCancelled]) break;
+ __strong YYAnimatedImageView *view = _view;
+ if (!view) break;
+ LOCK_VIEW(BOOL miss = (view->_buffer[@(idx)] == nil));
+
+ if (miss) {
+ UIImage *img = [_curImage animatedImageFrameAtIndex:idx];
+ img = img.yy_imageByDecoded;
+ if ([self isCancelled]) break;
+ LOCK_VIEW(view->_buffer[@(idx)] = img ? img : [NSNull null]);
+ view = nil;
+ }
+ }
+ }
+}
+@end
+
+@implementation YYAnimatedImageView
+
+- (instancetype)init {
+ self = [super init];
+ _runloopMode = NSRunLoopCommonModes;
+ _autoPlayAnimatedImage = YES;
+ return self;
+}
+
+- (instancetype)initWithFrame:(CGRect)frame {
+ self = [super initWithFrame:frame];
+ _runloopMode = NSRunLoopCommonModes;
+ _autoPlayAnimatedImage = YES;
+ return self;
+}
+
+- (instancetype)initWithImage:(UIImage *)image {
+ self = [super init];
+ _runloopMode = NSRunLoopCommonModes;
+ _autoPlayAnimatedImage = YES;
+ self.frame = (CGRect) {CGPointZero, image.size };
+ self.image = image;
+ return self;
+}
+
+- (instancetype)initWithImage:(UIImage *)image highlightedImage:(UIImage *)highlightedImage {
+ self = [super init];
+ _runloopMode = NSRunLoopCommonModes;
+ _autoPlayAnimatedImage = YES;
+ CGSize size = image ? image.size : highlightedImage.size;
+ self.frame = (CGRect) {CGPointZero, size };
+ self.image = image;
+ self.highlightedImage = highlightedImage;
+ return self;
+}
+
+// init the animated params.
+- (void)resetAnimated {
+ dispatch_once(&_onceToken, ^{
+ _lock = dispatch_semaphore_create(1);
+ _buffer = [NSMutableDictionary new];
+ _requestQueue = [[NSOperationQueue alloc] init];
+ _requestQueue.maxConcurrentOperationCount = 1;
+ _link = [CADisplayLink displayLinkWithTarget:[_YYImageWeakProxy proxyWithTarget:self] selector:@selector(step:)];
+ if (_runloopMode) {
+ [_link addToRunLoop:[NSRunLoop mainRunLoop] forMode:_runloopMode];
+ }
+ _link.paused = YES;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveMemoryWarning:) name:UIApplicationDidReceiveMemoryWarningNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didEnterBackground:) name:UIApplicationDidEnterBackgroundNotification object:nil];
+ });
+
+ [_requestQueue cancelAllOperations];
+ LOCK(
+ if (_buffer.count) {
+ NSMutableDictionary *holder = _buffer;
+ _buffer = [NSMutableDictionary new];
+ dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
+ // Capture the dictionary to global queue,
+ // release these images in background to avoid blocking UI thread.
+ [holder class];
+ });
+ }
+ );
+ _link.paused = YES;
+ _time = 0;
+ if (_curIndex != 0) {
+ [self willChangeValueForKey:@"currentAnimatedImageIndex"];
+ _curIndex = 0;
+ [self didChangeValueForKey:@"currentAnimatedImageIndex"];
+ }
+ _curAnimatedImage = nil;
+ _curFrame = nil;
+ _curLoop = 0;
+ _totalLoop = 0;
+ _totalFrameCount = 1;
+ _loopEnd = NO;
+ _bufferMiss = NO;
+ _incrBufferCount = 0;
+}
+
+- (void)setImage:(UIImage *)image {
+ if (self.image == image) return;
+ [self setImage:image withType:YYAnimatedImageTypeImage];
+}
+
+- (void)setHighlightedImage:(UIImage *)highlightedImage {
+ if (self.highlightedImage == highlightedImage) return;
+ [self setImage:highlightedImage withType:YYAnimatedImageTypeHighlightedImage];
+}
+
+- (void)setAnimationImages:(NSArray *)animationImages {
+ if (self.animationImages == animationImages) return;
+ [self setImage:animationImages withType:YYAnimatedImageTypeImages];
+}
+
+- (void)setHighlightedAnimationImages:(NSArray *)highlightedAnimationImages {
+ if (self.highlightedAnimationImages == highlightedAnimationImages) return;
+ [self setImage:highlightedAnimationImages withType:YYAnimatedImageTypeHighlightedImages];
+}
+
+- (void)setHighlighted:(BOOL)highlighted {
+ [super setHighlighted:highlighted];
+ if (_link) [self resetAnimated];
+ [self imageChanged];
+}
+
+- (id)imageForType:(YYAnimatedImageType)type {
+ switch (type) {
+ case YYAnimatedImageTypeNone: return nil;
+ case YYAnimatedImageTypeImage: return self.image;
+ case YYAnimatedImageTypeHighlightedImage: return self.highlightedImage;
+ case YYAnimatedImageTypeImages: return self.animationImages;
+ case YYAnimatedImageTypeHighlightedImages: return self.highlightedAnimationImages;
+ }
+ return nil;
+}
+
+- (YYAnimatedImageType)currentImageType {
+ YYAnimatedImageType curType = YYAnimatedImageTypeNone;
+ if (self.highlighted) {
+ if (self.highlightedAnimationImages.count) curType = YYAnimatedImageTypeHighlightedImages;
+ else if (self.highlightedImage) curType = YYAnimatedImageTypeHighlightedImage;
+ }
+ if (curType == YYAnimatedImageTypeNone) {
+ if (self.animationImages.count) curType = YYAnimatedImageTypeImages;
+ else if (self.image) curType = YYAnimatedImageTypeImage;
+ }
+ return curType;
+}
+
+- (void)setImage:(id)image withType:(YYAnimatedImageType)type {
+ [self stopAnimating];
+ if (_link) [self resetAnimated];
+ _curFrame = nil;
+ switch (type) {
+ case YYAnimatedImageTypeNone: break;
+ case YYAnimatedImageTypeImage: super.image = image; break;
+ case YYAnimatedImageTypeHighlightedImage: super.highlightedImage = image; break;
+ case YYAnimatedImageTypeImages: super.animationImages = image; break;
+ case YYAnimatedImageTypeHighlightedImages: super.highlightedAnimationImages = image; break;
+ }
+ [self imageChanged];
+}
+
+- (void)imageChanged {
+ YYAnimatedImageType newType = [self currentImageType];
+ id newVisibleImage = [self imageForType:newType];
+ NSUInteger newImageFrameCount = 0;
+ BOOL hasContentsRect = NO;
+ if ([newVisibleImage isKindOfClass:[UIImage class]] &&
+ [newVisibleImage conformsToProtocol:@protocol(YYAnimatedImage)]) {
+ newImageFrameCount = ((UIImage<YYAnimatedImage> *) newVisibleImage).animatedImageFrameCount;
+ if (newImageFrameCount > 1) {
+ hasContentsRect = [((UIImage<YYAnimatedImage> *) newVisibleImage) respondsToSelector:@selector(animatedImageContentsRectAtIndex:)];
+ }
+ }
+ if (!hasContentsRect && _curImageHasContentsRect) {
+ if (!CGRectEqualToRect(self.layer.contentsRect, CGRectMake(0, 0, 1, 1)) ) {
+ [CATransaction begin];
+ [CATransaction setDisableActions:YES];
+ self.layer.contentsRect = CGRectMake(0, 0, 1, 1);
+ [CATransaction commit];
+ }
+ }
+ _curImageHasContentsRect = hasContentsRect;
+ if (hasContentsRect) {
+ CGRect rect = [((UIImage<YYAnimatedImage> *) newVisibleImage) animatedImageContentsRectAtIndex:0];
+ [self setContentsRect:rect forImage:newVisibleImage];
+ }
+
+ if (newImageFrameCount > 1) {
+ [self resetAnimated];
+ _curAnimatedImage = newVisibleImage;
+ _curFrame = newVisibleImage;
+ _totalLoop = _curAnimatedImage.animatedImageLoopCount;
+ _totalFrameCount = _curAnimatedImage.animatedImageFrameCount;
+ [self calcMaxBufferCount];
+ }
+ [self setNeedsDisplay];
+ [self didMoved];
+}
+
+// dynamically adjust buffer size for current memory.
+- (void)calcMaxBufferCount {
+ int64_t bytes = (int64_t)_curAnimatedImage.animatedImageBytesPerFrame;
+ if (bytes == 0) bytes = 1024;
+
+ int64_t total = _YYDeviceMemoryTotal();
+ int64_t free = _YYDeviceMemoryFree();
+ int64_t max = MIN(total * 0.2, free * 0.6);
+ max = MAX(max, BUFFER_SIZE);
+ if (_maxBufferSize) max = max > _maxBufferSize ? _maxBufferSize : max;
+ double maxBufferCount = (double)max / (double)bytes;
+ if (maxBufferCount < 1) maxBufferCount = 1;
+ else if (maxBufferCount > 512) maxBufferCount = 512;
+ _maxBufferCount = maxBufferCount;
+}
+
+- (void)dealloc {
+ [_requestQueue cancelAllOperations];
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidReceiveMemoryWarningNotification object:nil];
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidEnterBackgroundNotification object:nil];
+ [_link invalidate];
+}
+
+- (BOOL)isAnimating {
+ return self.currentIsPlayingAnimation;
+}
+
+- (void)stopAnimating {
+ [super stopAnimating];
+ [_requestQueue cancelAllOperations];
+ _link.paused = YES;
+ self.currentIsPlayingAnimation = NO;
+}
+
+- (void)startAnimating {
+ YYAnimatedImageType type = [self currentImageType];
+ if (type == YYAnimatedImageTypeImages || type == YYAnimatedImageTypeHighlightedImages) {
+ NSArray *images = [self imageForType:type];
+ if (images.count > 0) {
+ [super startAnimating];
+ self.currentIsPlayingAnimation = YES;
+ }
+ } else {
+ if (_curAnimatedImage && _link.paused) {
+ _curLoop = 0;
+ _loopEnd = NO;
+ _link.paused = NO;
+ self.currentIsPlayingAnimation = YES;
+ }
+ }
+}
+
+- (void)didReceiveMemoryWarning:(NSNotification *)notification {
+ [_requestQueue cancelAllOperations];
+ [_requestQueue addOperationWithBlock: ^{
+ _incrBufferCount = -60 - (int)(arc4random() % 120); // about 1~3 seconds to grow back..
+ NSNumber *next = @((_curIndex + 1) % _totalFrameCount);
+ LOCK(
+ NSArray * keys = _buffer.allKeys;
+ for (NSNumber * key in keys) {
+ if (![key isEqualToNumber:next]) { // keep the next frame for smoothly animation
+ [_buffer removeObjectForKey:key];
+ }
+ }
+ )//LOCK
+ }];
+}
+
+- (void)didEnterBackground:(NSNotification *)notification {
+ [_requestQueue cancelAllOperations];
+ NSNumber *next = @((_curIndex + 1) % _totalFrameCount);
+ LOCK(
+ NSArray * keys = _buffer.allKeys;
+ for (NSNumber * key in keys) {
+ if (![key isEqualToNumber:next]) { // keep the next frame for smoothly animation
+ [_buffer removeObjectForKey:key];
+ }
+ }
+ )//LOCK
+}
+
+- (void)step:(CADisplayLink *)link {
+ UIImage <YYAnimatedImage> *image = _curAnimatedImage;
+ NSMutableDictionary *buffer = _buffer;
+ UIImage *bufferedImage = nil;
+ NSUInteger nextIndex = (_curIndex + 1) % _totalFrameCount;
+ BOOL bufferIsFull = NO;
+
+ if (!image) return;
+ if (_loopEnd) { // view will keep in last frame
+ [self stopAnimating];
+ return;
+ }
+
+ NSTimeInterval delay = 0;
+ if (!_bufferMiss) {
+ _time += link.duration;
+ delay = [image animatedImageDurationAtIndex:_curIndex];
+ if (_time < delay) return;
+ _time -= delay;
+ if (nextIndex == 0) {
+ _curLoop++;
+ if (_curLoop >= _totalLoop && _totalLoop != 0) {
+ _loopEnd = YES;
+ [self stopAnimating];
+ [self.layer setNeedsDisplay]; // let system call `displayLayer:` before runloop sleep
+ return; // stop at last frame
+ }
+ }
+ delay = [image animatedImageDurationAtIndex:nextIndex];
+ if (_time > delay) _time = delay; // do not jump over frame
+ }
+ LOCK(
+ bufferedImage = buffer[@(nextIndex)];
+ if (bufferedImage) {
+ if ((int)_incrBufferCount < _totalFrameCount) {
+ [buffer removeObjectForKey:@(nextIndex)];
+ }
+ [self willChangeValueForKey:@"currentAnimatedImageIndex"];
+ _curIndex = nextIndex;
+ [self didChangeValueForKey:@"currentAnimatedImageIndex"];
+ _curFrame = bufferedImage == (id)[NSNull null] ? nil : bufferedImage;
+ if (_curImageHasContentsRect) {
+ _curContentsRect = [image animatedImageContentsRectAtIndex:_curIndex];
+ [self setContentsRect:_curContentsRect forImage:_curFrame];
+ }
+ nextIndex = (_curIndex + 1) % _totalFrameCount;
+ _bufferMiss = NO;
+ if (buffer.count == _totalFrameCount) {
+ bufferIsFull = YES;
+ }
+ } else {
+ _bufferMiss = YES;
+ }
+ )//LOCK
+
+ if (!_bufferMiss) {
+ [self.layer setNeedsDisplay]; // let system call `displayLayer:` before runloop sleep
+ }
+
+ if (!bufferIsFull && _requestQueue.operationCount == 0) { // if some work not finished, wait for next opportunity
+ _YYAnimatedImageViewFetchOperation *operation = [_YYAnimatedImageViewFetchOperation new];
+ operation.view = self;
+ operation.nextIndex = nextIndex;
+ operation.curImage = image;
+ [_requestQueue addOperation:operation];
+ }
+}
+
+- (void)displayLayer:(CALayer *)layer {
+ if (_curFrame) {
+ layer.contents = (__bridge id)_curFrame.CGImage;
+ }
+}
+
+- (void)setContentsRect:(CGRect)rect forImage:(UIImage *)image{
+ CGRect layerRect = CGRectMake(0, 0, 1, 1);
+ if (image) {
+ CGSize imageSize = image.size;
+ if (imageSize.width > 0.01 && imageSize.height > 0.01) {
+ layerRect.origin.x = rect.origin.x / imageSize.width;
+ layerRect.origin.y = rect.origin.y / imageSize.height;
+ layerRect.size.width = rect.size.width / imageSize.width;
+ layerRect.size.height = rect.size.height / imageSize.height;
+ layerRect = CGRectIntersection(layerRect, CGRectMake(0, 0, 1, 1));
+ if (CGRectIsNull(layerRect) || CGRectIsEmpty(layerRect)) {
+ layerRect = CGRectMake(0, 0, 1, 1);
+ }
+ }
+ }
+ [CATransaction begin];
+ [CATransaction setDisableActions:YES];
+ self.layer.contentsRect = layerRect;
+ [CATransaction commit];
+}
+
+- (void)didMoved {
+ if (self.autoPlayAnimatedImage) {
+ if(self.superview && self.window) {
+ [self startAnimating];
+ } else {
+ [self stopAnimating];
+ }
+ }
+}
+
+- (void)didMoveToWindow {
+ [super didMoveToWindow];
+ [self didMoved];
+}
+
+- (void)didMoveToSuperview {
+ [super didMoveToSuperview];
+ [self didMoved];
+}
+
+- (void)setCurrentAnimatedImageIndex:(NSUInteger)currentAnimatedImageIndex {
+ if (!_curAnimatedImage) return;
+ if (currentAnimatedImageIndex >= _curAnimatedImage.animatedImageFrameCount) return;
+ if (_curIndex == currentAnimatedImageIndex) return;
+
+ void (^block)() = ^{
+ LOCK(
+ [_requestQueue cancelAllOperations];
+ [_buffer removeAllObjects];
+ [self willChangeValueForKey:@"currentAnimatedImageIndex"];
+ _curIndex = currentAnimatedImageIndex;
+ [self didChangeValueForKey:@"currentAnimatedImageIndex"];
+ _curFrame = [_curAnimatedImage animatedImageFrameAtIndex:_curIndex];
+ if (_curImageHasContentsRect) {
+ _curContentsRect = [_curAnimatedImage animatedImageContentsRectAtIndex:_curIndex];
+ }
+ _time = 0;
+ _loopEnd = NO;
+ _bufferMiss = NO;
+ [self.layer setNeedsDisplay];
+ )//LOCK
+ };
+
+ if (pthread_main_np()) {
+ block();
+ } else {
+ dispatch_async(dispatch_get_main_queue(), block);
+ }
+}
+
+- (NSUInteger)currentAnimatedImageIndex {
+ return _curIndex;
+}
+
+- (void)setRunloopMode:(NSString *)runloopMode {
+ if ([_runloopMode isEqual:runloopMode]) return;
+ if (_link) {
+ if (_runloopMode) {
+ [_link removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:_runloopMode];
+ }
+ if (runloopMode.length) {
+ [_link addToRunLoop:[NSRunLoop mainRunLoop] forMode:runloopMode];
+ }
+ }
+ _runloopMode = runloopMode.copy;
+}
+
+#pragma mark - Override NSObject(NSKeyValueObservingCustomization)
+
++ (BOOL)automaticallyNotifiesObserversForKey:(NSString *)key {
+ if ([key isEqualToString:@"currentAnimatedImageIndex"]) {
+ return NO;
+ }
+ return [super automaticallyNotifiesObserversForKey:key];
+}
+
+#pragma mark - NSCoding
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder {
+ self = [super initWithCoder:aDecoder];
+ _runloopMode = [aDecoder decodeObjectForKey:@"runloopMode"];
+ if (_runloopMode.length == 0) _runloopMode = NSRunLoopCommonModes;
+ if ([aDecoder containsValueForKey:@"autoPlayAnimatedImage"]) {
+ _autoPlayAnimatedImage = [aDecoder decodeBoolForKey:@"autoPlayAnimatedImage"];
+ } else {
+ _autoPlayAnimatedImage = YES;
+ }
+
+ UIImage *image = [aDecoder decodeObjectForKey:@"YYAnimatedImage"];
+ UIImage *highlightedImage = [aDecoder decodeObjectForKey:@"YYHighlightedAnimatedImage"];
+ if (image) {
+ self.image = image;
+ [self setImage:image withType:YYAnimatedImageTypeImage];
+ }
+ if (highlightedImage) {
+ self.highlightedImage = highlightedImage;
+ [self setImage:highlightedImage withType:YYAnimatedImageTypeHighlightedImage];
+ }
+ return self;
+}
+
+- (void)encodeWithCoder:(NSCoder *)aCoder {
+ [super encodeWithCoder:aCoder];
+ [aCoder encodeObject:_runloopMode forKey:@"runloopMode"];
+ [aCoder encodeBool:_autoPlayAnimatedImage forKey:@"autoPlayAnimatedImage"];
+
+ BOOL ani, multi;
+ ani = [self.image conformsToProtocol:@protocol(YYAnimatedImage)];
+ multi = (ani && ((UIImage <YYAnimatedImage> *)self.image).animatedImageFrameCount > 1);
+ if (multi) [aCoder encodeObject:self.image forKey:@"YYAnimatedImage"];
+
+ ani = [self.highlightedImage conformsToProtocol:@protocol(YYAnimatedImage)];
+ multi = (ani && ((UIImage <YYAnimatedImage> *)self.highlightedImage).animatedImageFrameCount > 1);
+ if (multi) [aCoder encodeObject:self.highlightedImage forKey:@"YYHighlightedAnimatedImage"];
+}
+
+@end
--
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