From 7b02207537d35bfa1714bf8beafc921f717d100a Mon Sep 17 00:00:00 2001
From: 单军华
Date: Wed, 11 Jul 2018 10:47:42 +0800
Subject: [PATCH] 首次上传

---
 screendisplay/Pods/SDWebImage/SDWebImage/SDAnimatedImageRep.h |   20 ++++++++++++++++++++
 1 files changed, 20 insertions(+), 0 deletions(-)

diff --git a/screendisplay/Pods/SDWebImage/SDWebImage/SDAnimatedImageRep.h b/screendisplay/Pods/SDWebImage/SDWebImage/SDAnimatedImageRep.h
new file mode 100644
index 0000000..c794c4b
--- /dev/null
+++ b/screendisplay/Pods/SDWebImage/SDWebImage/SDAnimatedImageRep.h
@@ -0,0 +1,20 @@
+/*
+ * This file is part of the SDWebImage package.
+ * (c) Olivier Poitrey <rs@dailymotion.com>
+ *
+ * For the full copyright and license information, please view the LICENSE
+ * file that was distributed with this source code.
+ */
+
+#import "SDWebImageCompat.h"
+
+#if SD_MAC
+
+// A subclass of `NSBitmapImageRep` to fix that GIF loop count issue because `NSBitmapImageRep` will reset `NSImageCurrentFrameDuration` by using `kCGImagePropertyGIFDelayTime` but not `kCGImagePropertyGIFUnclampedDelayTime`.
+// Built in GIF coder use this instead of `NSBitmapImageRep` for better GIF rendering. If you do not want this, only enable `SDWebImageImageIOCoder`, which just call `NSImage` API and actually use `NSBitmapImageRep` for GIF image.
+
+@interface SDAnimatedImageRep : NSBitmapImageRep
+
+@end
+
+#endif

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