// // UIViewController+ZFPlayerRotation.m // // Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng ) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #import "UIViewController+ZFPlayerRotation.h" #import @implementation UITabBarController (ZFPlayerRotation) + (void)load { static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ SEL selectors[] = { @selector(selectedIndex) }; for (NSUInteger index = 0; index < sizeof(selectors) / sizeof(SEL); ++index) { SEL originalSelector = selectors[index]; SEL swizzledSelector = NSSelectorFromString([@"zf_" stringByAppendingString:NSStringFromSelector(originalSelector)]); Method originalMethod = class_getInstanceMethod(self, originalSelector); Method swizzledMethod = class_getInstanceMethod(self, swizzledSelector); if (class_addMethod(self, originalSelector, method_getImplementation(swizzledMethod), method_getTypeEncoding(swizzledMethod))) { class_replaceMethod(self, swizzledSelector, method_getImplementation(originalMethod), method_getTypeEncoding(originalMethod)); } else { method_exchangeImplementations(originalMethod, swizzledMethod); } } }); } - (NSInteger)zf_selectedIndex { NSInteger index = [self zf_selectedIndex]; if (index > self.viewControllers.count) { return 0; } return index; } /** * If the root view of the window is a UINavigationController, you call this Category first, and then UIViewController called. * All you need to do is revisit the following three methods on a page that supports directions other than portrait. */ // Whether automatic screen rotation is supported. - (BOOL)shouldAutorotate { UIViewController *vc = self.viewControllers[self.selectedIndex]; if ([vc isKindOfClass:[UINavigationController class]]) { UINavigationController *nav = (UINavigationController *)vc; return [nav.topViewController shouldAutorotate]; } else { return [vc shouldAutorotate]; } } // Which screen directions are supported. - (UIInterfaceOrientationMask)supportedInterfaceOrientations { UIViewController *vc = self.viewControllers[self.selectedIndex]; if ([vc isKindOfClass:[UINavigationController class]]) { UINavigationController *nav = (UINavigationController *)vc; return [nav.topViewController supportedInterfaceOrientations]; } else { return [vc supportedInterfaceOrientations]; } } // The default screen direction (the current ViewController must be represented by a modal UIViewController (which is not valid with modal navigation) to call this method). - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { UIViewController *vc = self.viewControllers[self.selectedIndex]; if ([vc isKindOfClass:[UINavigationController class]]) { UINavigationController *nav = (UINavigationController *)vc; return [nav.topViewController preferredInterfaceOrientationForPresentation]; } else { return [vc preferredInterfaceOrientationForPresentation]; } } @end @implementation UINavigationController (ZFPlayerRotation) /** * If the root view of the window is a UINavigationController, you call this Category first, and then UIViewController called. * All you need to do is revisit the following three methods on a page that supports directions other than portrait. */ // Whether automatic screen rotation is supported - (BOOL)shouldAutorotate { return [self.topViewController shouldAutorotate]; } // Which screen directions are supported - (UIInterfaceOrientationMask)supportedInterfaceOrientations { return [self.topViewController supportedInterfaceOrientations]; } // The default screen direction (the current ViewController must be represented by a modal UIViewController (which is not valid with modal navigation) to call this method). - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return [self.topViewController preferredInterfaceOrientationForPresentation]; } - (UIViewController *)childViewControllerForStatusBarStyle { return self.topViewController; } - (UIViewController *)childViewControllerForStatusBarHidden { return self.topViewController; } @end