// // UIView+Frame.m // BuDeJie // // Created by yz on 15/10/29. // Copyright © 2015年 yz. All rights reserved. // #import "UIView+ZJFrame.h" @implementation UIView (ZJFrame) - (CGFloat)zj_height { return self.frame.size.height; } - (CGFloat)zj_width { return self.frame.size.width; } - (void)setZj_height:(CGFloat)zj_height { CGRect frame = self.frame; frame.size.height = zj_height; self.frame = frame; } - (void)setZj_width:(CGFloat)zj_width { CGRect frame = self.frame; frame.size.width = zj_width; self.frame = frame; } - (CGFloat)zj_x { return self.frame.origin.x; } - (void)setZj_x:(CGFloat)zj_x { CGRect frame = self.frame; frame.origin.x = zj_x; self.frame = frame; } - (CGFloat)zj_y { return self.frame.origin.y; } - (void)setZj_y:(CGFloat)zj_y { CGRect frame = self.frame; frame.origin.y = zj_y; self.frame = frame; } - (void)setZj_centerX:(CGFloat)zj_centerX { CGPoint center = self.center; center.x = zj_centerX; self.center = center; } - (CGFloat)zj_centerX { return self.center.x; } - (void)setZj_centerY:(CGFloat)zj_centerY { CGPoint center = self.center; center.y = zj_centerY; self.center = center; } - (CGFloat)zj_centerY { return self.center.y; } @end