/* * BMKOverlayGLBasicView.h * BMapKit * * Copyright 2011 Baidu Inc. All rights reserved. * */ #import #import "BMKOverlayView.h" /// 该类定义了一个用opengl绘制的OverlayView的基类,如果需要用gdi进行绘制请继承于BMKOverlayPathView类 @interface BMKOverlayGLBasicView : BMKOverlayView { } /// 填充颜色 /// 注:请使用 - (UIColor *)initWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 初始化UIColor,使用[UIColor ***Color]初始化时,个别case转换成RGB后会有问题 @property (strong, nonatomic) UIColor *fillColor; /// 画笔颜色 /// 注:请使用 - (UIColor *)initWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha; 初始化UIColor,使用[UIColor ***Color]初始化时,个别case转换成RGB后会有问题 @property (strong, nonatomic) UIColor *strokeColor; /// 画笔宽度,默认为0 @property (nonatomic) CGFloat lineWidth; /// path对象 @property CGPathRef path; /// 是否为虚线样式,默认NO @property (nonatomic) BOOL lineDash; /// 是否纹理图片平铺绘制,默认NO @property (assign, nonatomic) BOOL tileTexture; /// 纹理图片是否缩放(tileTexture为YES时生效),默认NO @property (assign, nonatomic) BOOL keepScale; @end