/* * Copyright (C) 2011 pengjianbo iBoxPay Information Technology Co.,Ltd. * * All right reserved. * * This software is the confidential and proprietary * information of iBoxPay Company of China. * ("Confidential Information"). You shall not disclose * such Confidential Information and shall use it only * in accordance with the terms of the contract agreement * you entered into with iBoxpay inc. * * $Id: CountDownTimer.java 552 2013-10-09 07:21:31Z huangliqing $ * */ package com.moral.andbrickslib.utils; import android.os.Handler; import android.os.Message; import android.os.SystemClock; /** * 解决系统的CountDownTimer cancel失效问题
* * Schedule a countdown until a time in the future, with * regular notifications on intervals along the way. * * Example of showing a 30 second countdown in a text field: * *
 * new CountdownTimer(30000, 1000) {
 *
 * public void onTick(long millisUntilFinished) {
 * mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
 * }
 *
 * public void onFinish() {
 * mTextField.setText("done!");
 * }
 * }.start();
 * 
* * The calls to {@link #onTick(long)} are synchronized to this object so that * one call to {@link #onTick(long)} won't ever occur before the previous * callback is complete. This is only relevant when the implementation of * {@link #onTick(long)} takes an amount of time to execute that is significant * compared to the countdown interval. */ public abstract class CountDownTimer { private static final int MSG = 1; /** * Millis since epoch when alarm should stop. */ private final long mMillisInFuture; /** * The interval in millis that the user receives callbacks */ private final long mCountdownInterval; private boolean mCanceled = false; private long mStopTimeInFuture; // handles counting down private Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { synchronized (CountDownTimer.this) { final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime(); if (millisLeft <= 0 || mCanceled) { onFinish(); } else if (millisLeft < mCountdownInterval) { // no tick, just delay until done sendMessageDelayed(obtainMessage(MSG), millisLeft); } else { long lastTickStart = SystemClock.elapsedRealtime(); onTick(millisLeft); // take into account user's onTick taking time to execute long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime(); // special case: user's onTick took more than interval to // complete, skip to next interval while (delay < 0) delay += mCountdownInterval; sendMessageDelayed(obtainMessage(MSG), delay); } } } }; /** * @param millisInFuture The number of millis in the future from the call * to {@link #start()} until the countdown is done and {@link #onFinish()} * is called. * @param countDownInterval The interval along the way to receive * {@link #onTick(long)} callbacks. */ public CountDownTimer(long millisInFuture, long countDownInterval) { mMillisInFuture = millisInFuture; mCountdownInterval = countDownInterval; } /** * Cancel the countdown. */ public final void cancel() { mHandler.removeMessages(MSG); mCanceled = true; } /** * Start the countdown. */ public synchronized final CountDownTimer start() { if (mMillisInFuture <= 0) { onFinish(); return this; } mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture; mHandler.sendMessage(mHandler.obtainMessage(MSG)); mCanceled = false; return this; } /** * Callback fired on regular interval. * * @param millisUntilFinished The amount of time until finished. */ public abstract void onTick(long millisUntilFinished); /** * Callback fired when the time is up. */ public abstract void onFinish(); }